#pragma once
#include "c_weapon.h"

class S_Missile :
	public C_Weapon
{
private:
	int m_Damege;
	int m_Side_Move;
	int m_Delay;
	bool m_Left;

public:
	S_Missile(int x, int y, bool Left);
	virtual ~S_Missile(void);

	virtual bool frameMove();
	virtual void render();
};
